From the same person, in case Q99 was wondering.
are those normal speaker or sound weapon like his gun
I feel like they'd be too dangerous to him and others if they were like his sound gun.
*Lucio does a shampoo commercial hair flip *I feel like they'd be too dangerous to him and others if they were like his sound gun.
Oh that's a good one.
I feel like they'd be too dangerous to him and others if they were like his sound gun.
Why do I hear the words "This must be the work of an enemy STAND!!" in my head the moment I saw this?
Which is where I had a lightbulb. You see as a support I thought I can't help my team do their jobs. Then I realize that an offensive ana grenade could make it so that I effectively output hundreds of dps for five seconds. If I time it right I can make my team more effective by helping them focus fire people indirectly via nullifying heal. Each heal nullified is essentially damage that I contribute to killing the enemy team.
O'Malley, source!
I'm not gonna like pics until I see sources, and you *know* I wanna 'like' that one!
Roadhog in 3vs3 is starting to feel a little op. If he hooks you and you aren't a tank, you're basically dead and the match is 2vs3 and once it's off cooldown he can just do it again, and you have to really burst him down to kill him because otherwise the fucker heals (and all the best burst damagers are close-range, of course). Any strats for dealing with the bastard? At least Mei's 'freeze and headshot' and McCree's 'flash and fan' combos require them to close distance to be effective.
Roadhog in 3vs3 is starting to feel a little op. If he hooks you and you aren't a tank, you're basically dead and the match is 2vs3 and once it's off cooldown he can just do it again, and you have to really burst him down to kill him because otherwise the fucker heals (and all the best burst damagers are close-range, of course). Any strats for dealing with the bastard? At least Mei's 'freeze and headshot' and McCree's 'flash and fan' combos require them to close distance to be effective.
No health packs in 3v3.Use one of the faster characters and dodge.
Seriously. I've seen Luscio dodge roadhog chains before. Chains, Plural.
It take practice really, and I occasionally have managed to dodge a chain as S:76.
I have also beaten Roadhogs (Again, Plural) as Symmetra alone with stratigicly places turrets and ambushing indoors. Dat damage builds up quickly and you can normally find a health pack indoors to heal up mid combat at some good ambush sites.
It's on a smaller map, used for that mode and the 1v1 mode, and it specifically lacks any health pickups. Making heroes who have some method of healing pretty good.Huh.
I only really do the quick play on xbox, so ymmv, but I think you are likely correct.
That is very very true though it's IMO an important contributer to elo hell in that it doesn't matter how dumb the enemy is if you don't capitalise on it.I have a friend on another forum who is an FPS newb, but is tactical and clever in thinking. So he's at the bottom of the ranks, has control issues that make me headdesk because he doesn't always check/practice with characters first (like just finding DVa's defense matrix, and often reports problems due to not having worked out mapping buttons so it'll work for him), and still occasionally comes back with tales of tons of kills, because so many basement rank people just play *dumb* even if they're more technically proficient than him.