Both respectable enough sentiments, in general, but...to me, for Ash, the former feels more like sour grapes. I don't think the life they've led did make them stronger. I think it just hurt them, and burned them up, and hollowed out everything else about their life, and that's just bad. Things can just be bad. Insofar as there's a silver lining at all, it's the cold hard cash, which is nice for quality of life but doesn't really get you much in terms of inner strength. But the thing is, however much it really would have been better for them to lead Rowan's life...they didn't. And I think Pentacles is about accepting that, and moving on.
"What doesn't kill you makes you stronger." Is bullshit. The things that have almost killed me didn't make me a stronger or better person. All I managed was to survive, and to keep on living.

Being able to continue living life is enough.

[X] Believe, truly believe, in the inescapable reality of your consciousness and your perceptions. How could a might-have-been really matter?
-[X] 1 Supernal Experience, Three, Six and Knight of Pentacles
 
[X] Believe, truly believe, in the inescapable reality of your consciousness and your perceptions. How could a might-have-been really matter?
-[X] 1 Supernal Experience, Three, Six and Knight of Pentacles

This is less expensive, and seems like a stronger outcome in a quest of dreams.
 
[X] Stand, fight, and win. Prove that your own history has made you stronger than this might-have-been.
-[X] 1 Supernal Force, Three of Swords, Eight of Swords, III The Empress
 
[X] Believe, truly believe, in the inescapable reality of your consciousness and your perceptions. How could a might-have-been really matter?
-[X] 1 Supernal Experience, Three, Six and Knight of Pentacles
 
I have to say, I really love this variant of the mirror monster and this particular update. Monsters in the mirror? Sure. A Mirror-You confronting you with your past regrets and what-could-have-beens? Oh, now that's a psychological wham.

[X] Believe, truly believe, in the inescapable reality of your consciousness and your perceptions. How could a might-have-been really matter?
-[X] 1 Supernal Experience, Three, Six and Knight of Pentacles
 
Oh hey, it is my old friend "Wish you made a very important decision much earlier". I am very much compelled to vote

[X] End the quest in Tormented Finale: The Other Side of the Mirror.
 
Mechanics Notes

Always spend Aura if you can.
It's unclear if spending Pneuma is better or worse than the associated Supernal attribute.
Major Arcana better than Minor Arcana.
Having Supernal in case you don't have Aura for meeting Pages/Knights is very good.
Avoid spending willpower, especially later in the 'game'.
The optimal path through the Ascent requires knowledge.. which can only be gained via the Ascent.. so figuring out an optimal path is only really possible post mortem. Mechanically that is. There's no optimal narrative path.

Card Notes

2s: Aura (Free!) or -WP/+Pneuma/Deckthinning

Notes: Social..places? Places where you give and receive advise?

3s: Spend Supernal Resource to get as Aura (minus) or use Willpower to get as Pneuma.

Notes: Critters. Get rid of if possible via deck thinning.

4s: Aura (free!) or GAMBLING

Notes: Just grab the Aura and move on.

5s: Aura (free!) or -WP+Supernal/Aura, +Pneuma, Ascent Shuffle-in

Notes: Offerings. Shuffling Major Arcana into the Ascent Deck doesn't seem really great when they auto-add anyway.

6s: Aura(Free!) or -WP/[-Aura/Supernal]/+Pneuma/Scry 2

Notes: Scry 2. Decent towards the end of a long exploration trip when you have a bunch of auras but otherwise a WP drain. Or if you really need to get a bunch of specific minor arcana.

7s: Aura (free!) or -WP/+Pneuma + Optional Aspiration Swap for Supernal

Notes: Oracles. Swapping Aspirations constantly via oracular magic is mechanically optional but narratively kinda dubious.

8s: [-Supernal/-2 Pneuma]/+Aura or -WP/+Pneuma/Forced Major Arcana Encounter

Notes: Gateways/Gatekeepers/Challenges. Though it might be Challenges cause we encountered 8 of Swords which is the suit of Challenges.

Ace: Unavailable through the Ascent. Extreme narrative importance.
Page: Aura (free!) or -WP/+Pneuma/+Supernal OR [-Supernal/-Aura]/+Pneuma/+Supernal
Knight: Aura (free!) or -WP/+Pneuma/+Supernal OR [-Supernal/-Aura]/+Pneuma/+Supernal

Unknown:

9s,10s, Queens, Kings

Queens and Kings are probably other aspirants as well. 9s and 10s probably locations.

Major Arcana are kind of a big unknown. The Empress was pretty good, The Justice is looking pretty brutal.
 
Really heartened by the positive response here; I hope I can deliver a satisfying payoff in the followup.
Discarding this cannot be good, I would infinitely prefer discarding the Ace or the other Trump we had earlier for this type of victory?
See the last paragraph of the update: It's gone from the Pneuma, but not from Ash's experience. Rather, it's pulling on the power of that experience and transforming it into the Triumphant Initiation, or so it seems.
Lightwhispers is absolutely correct here. You should not worry about deleterious mechanical or narrative consequences from expending 0 The Fool in a challenge.
[X] End the quest in Tormented Finale: The Other Side of the Mirror.

(I am fully cognizant that this is a throwaway vote and no one else will vote this way. I'm metatextually compelled to do this.)
Oh hey, it is my old friend "Wish you made a very important decision much earlier". I am very much compelled to vote

[X] End the quest in Tormented Finale: The Other Side of the Mirror.
In case anyone was wondering: these votes are super valid. If it were not so, I would not have made "vote to accept a quest end even if you have the ability to fight off the peril or absorb a hit" an option in the first place. Sometimes losing is more narratively appropriate than winning, and I am leaving the door open in case the quest ever feels that way as a majority opinion.

Vote closed, update... when I think I've got it right, I had a busy weekend and work is A Lot today so it might be a little longer than usual.
Scheduled vote count started by picklepikkl on Apr 20, 2024 at 11:28 PM, finished with 28 posts and 16 votes.

  • [X] Believe, truly believe, in the inescapable reality of your consciousness and your perceptions. How could a might-have-been really matter?
    -[X] 1 Supernal Experience, Three, Six and Knight of Pentacles
    [X] Stand, fight, and win. Prove that your own history has made you stronger than this might-have-been.
    -[X] 1 Supernal Force, Three of Swords, Eight of Swords, III The Empress
    [X] End the quest in Tormented Finale: The Other Side of the Mirror.
    [X] Stand, fight, and win. Prove that your own history has made you stronger than this might-have-been.
    -[X] 1 Supernal Force, Three of Swords, Eight of Swords, 0 The Fool
 
Last edited:
4s: Aura (free!) or GAMBLING
Might be actually worth making now given the new deck?

Shuffling Major Arcana into the Ascent Deck doesn't seem really great when they auto-add anyway.
III The Empress was an auto add, but there might also be auto add Perils.
And we can apparently get Trump Auras somehow, so it might be good to have more for a rainy day?

Anyway, we do need two Triumphant Initiations for something, and said something is probably the route to the first good ending, so..

We have enough Cups to pass another Peril without burning any Trumps, but not any other suit iirc.
I would not suggest bothering with Swords at all, because we have already lost too many Swords to get a good number of them - better to save WP for Wands or Supernal Insight later on
 
Last edited:
The Fourth Night's End
[*] Believe, truly believe, in the inescapable reality of your consciousness and your perceptions. How could a might-have-been really matter?
-[*] 1 Supernal Experience, Three, Six and Knight of Pentacles

Tally

As Rowan approaches, you retreat. Their steps are calm and measured. Confident. Like the ending to this is a foregone conclusion, and there isn't any point rushing. Like this is inevitable: a prewritten conclusion to the story.

Your back brushes the stone wall. Nowhere left to withdraw to. But your mind seizes upon that comparison, fixating on it. There's an answer there, you can feel it, and--

The relentless strains of the Tragoudion enter your hearing. Faintly, but there. Your previous train of thought is usurped, as is the nature of the living song. But instead of a distraction, it's an answer.

You straighten up. "No," you say.

Rowan raises their eyebrows. "'No'? That's it? That's the best you've got?"

You raise your voice as you grow more certain. "No," you say. "None of what you said is true. You aren't real."

"Not yet I'm not," they shoot back, "but once I'm in the waking world, our life will be rescued from the disaster you made of it, and-"

You interrupt. "You don't get it. You're not real. We didn't go to those weddings. We don't have weekly game nights. We aren't-" your voice breaks a little, "-we aren't a godparent. None of those things happened, because I made other choices."

They roll their eyes. "Seriously? We've been over this. I'm the version of you that-"

"You're the version of me that I made up!" you yell at them. You take a heated step forward as you do, and they flinch back. Just a little. But it's enough of an opening. "Like, no, you're clearly not just a dream entity, you're tied to me, you're born of me, but there's no reality in which I did those things. If there were, if it were actually real, you wouldn't need to try to take my place. No, Rowan. The truth about me is that I made those choices, and probably they were bad ones but they're the ones I chose to make. And the truth about you... is that I wish I hadn't." You take a deep breath, one which shakes a little. "I have regrets. So, so many regrets. I wish I'd made time for my friends, that I'd quit sooner, that I'd figured my shit out sooner. But there's no guarantee that if I had, I'd be happy. The thing about regrets... is that they're not possibilities, they're fantasies. And when you're fantasizing, you get to play God and decide that things go arbitrarily well."

"So what?" they spit, face furious. "Even if I'm just something the dreaming-realm made out of you five minutes ago, you just said yourself that you fucked up your life and wish you had done otherwise. I'm the you that you made up to fix all your mistakes. The better one."

"Rowan," you say quietly. "You know how I know you aren't real?" You shake your head. "You talked about Ascending. But if I had the kind of life you describe, that level of fulfillment... I would never have had to seek my fulfillment in my dreams."

They freeze for a moment. Just a moment. And then they hurl a fireball at you.

Looks like the talking is over. You have an instant of pure animal terror, and then you think to yourself, with a surprisingly calm voice in your head, Rowan comes from the other side of a mirror. So you don't bother running, or defending yourself. You just stand there and let the fireball hit you. A furious cold wind whips your hair and clothing around, but you are unharmed. You start walking toward Rowan, and now they're the one backing up. They speak an incantation and make a gesture, and daggers of lightning form above their shoulders and whip toward you in a constant stream, but you are walking to the rhythm of the Tragoudion's music and without breaking stride each and every one misses you.

Now their back is to the wall, against the empty frame out of which they had stepped, and their response is to kick off it and throw themself at you. Their movements flow like water as they throw a punch directly at you, with perfect form and unmatched speed.

You remember that you are real, and you do not give ground.

Their fist makes contact with your face, and you close your eyes by reflex.

There is a horrible crashing noise.

When you open your eyes, you are unmoved. But jagged cracks run up Rowan's arm, starting at their knuckles and continuing all the way to their shoulder. As you watch, bits fall to the floor, bloodlessly, with the sound of tinkling glass, and the crack digs a little deeper.

Rowan's eyes are very wide, and their shoulders rise and fall in frantic time with their breathing. They stare at themself, then stare at you, and lift their chin defiantly. "Fine. You win. You're the real one. Finish shattering me, and then you can move on like nothing ever happened."

You put as much gentleness as you can into your voice. "I never said that."

Rowan blinks. "Uh. What?"

"Unreal isn't the same as unimportant," you say. "Stories. Poems. Fantasies, even. You didn't live my real life, but you were born of my real regrets. You're part of me. I'm not going to..." you search for words, "I'm not going to pretend that doesn't matter. That would just guarantee that I wind up here again." That last bit wasn't the most coherent you've ever been, but you think Rowan will understand. They're you, after all.

Rowan takes that in. The crack spreads further up their body as they breathe. When they speak, their voice sounds... desperate. Imploring. You recognize the voice well: it's the one you hear in your head when you beg the universe to have been different. "You promise?"

"I promise." You hold out your hand: the hand matching their broken one.

After a moment, they take it, and squeeze tight, and the squeeze propagates the cracks through their whole body, and after a second they exhale and then fall apart, in a gentle rain of mirror-shards. The largest shard left is the one in your palm: you open your hand, looking it over for a moment, and then without quite understanding what you're doing (but knowing that you must) you grasp it like a blade and press it against your own chest. It does not cut you; it passes through your flesh and bone like sunlight through glass, coming to rest in your heart.

You feel it inside of you, and it burns like an ember, setting your blood vessels all aflame, carrying fiery radiance to every corner of your body with every contraction and expansion, making of your soul a bonfire that blazes without being consumed but just flares brighter and brighter, until finally it's too much to bear, and you wake up.

HERE ENDS
YOUR FOURTH NIGHT


  • Enbies will LITERALLY confront their incarnate mirror-self in the dreaming-realm instead of going to therapy.
  • Apologies for how long this took to get out; as I've said a few times, my normal posting pace is in part to try to maintain momentum. Once I slip a little, due to real life or other commitments getting in the way, I slip a lot.
  • I could have combined the next Day into this, but for narrative pacing I thought it better to end one update there and begin the next Day in the next update.
  • I have noticed that some of you seem to be reading my notes and I am working on identifying the security flaw in my system that has permitted this.
 
Last edited:
I have noticed that some of you seem to be reading my notes and I am working on identifying the security flaw in my system that has permitted this.
Well, we aren't exactly reading Deep Lore here, just extrapolating off the mechanics given and how that may or may not relate to Good Endings lol

with a surprisingly calm voice in your head, Rowan comes from the other side of a mirror.
Supernal Experience?
but you are walking to the rhythm of the Tragoudion's music and without breaking stride each and every one misses you.
Three of Pentacles?
"Unreal isn't the same as unimportant," you say. "Stories. Poems. Fantasies, even. You didn't live my real life, but you were born of my real regrets. You're part of me. I'm not going to..."
Knight of Pentacles?

making of your soul a bonfire that blazes without being consumed but just flares brighter and brighter
Couldn't find Six of Pentacles in the previous update,
but since WP is theoretically replenishable maybe hitting one of those special Arcana might help with that?

Anyway: Triumphant Initiation, to what exactly? Becoming a Greater Power of the Dream?
 
Anyway: Triumphant Initiation, to what exactly? Becoming a Greater Power of the Dream?
Or initiation into the true ascent.

Anyways I'd like to propose something: Ash takes Rowan's name, to represent growing past this and consciously integrating their mirror self into their identity. I realize their chosen first name also represents part of them, so I don't actually think a replacement would be good. However people tend to have multiple names anyways. Rowan would be a good middle name, or even a new last name if Ash really wanted to cut that tie with their parents.
 
A lovely resolution overall, but one thing in particular jumped out at me:
"Rowan," you say quietly. "You know how I know you aren't real?" You shake your head. "You talked about Ascending. But if I had the kind of life you describe, that level of fulfillment... I would never have had to seek my fulfillment in my dreams."
This feels something of a breakthrough, or a turning point, or...well, something. Like, yes, obviously Ash was looking in their dreams for what they couldn't find in their life. And this was to some extent already understood. But to acknowledge it so bluntly with this juxtaposition...Ash has plenty of life left ahead of them. There's nothing to say it can't become one more like Rowan would have lived. If that would really be enough - if it would be better - then isn't it worth pursuing?

Now, I don't think Ash should abandon the Ascent outright here. If nothing else, confrontations like this do seem to be doing them good (see aforementioned breakthrough even if, per the author's note, therapy might be a safer way to achieve similar goals...), and besides I want to keep playing. But I know there's been some discussion already around a possible change of Aspiration, and I think now would be an appropriate point characterization-wise to consider making that shift. I'm not sure exactly what I'd propose (will consider further, we have some time) but...something Pentacles- or Cups-flavored feels appropriate, though the latter might not fit perfectly as it'd be more about finding connection (or learning how to better connect) rather than working for the sake of an existing one. Or, hell, maybe even stick to Wands but refocus toward something a bit more personal/applicable, instead of the vague (albeit intriguing) question of the nature of the dreaming realm.

To be clear, I think that's every bit a question worth pursuing as an Aspiration in its own right, but Ash doesn't feel like the right character for it - they're not driven by the desire to know for its own sake, I don't think, more because it's a puzzle to solve and a challenge to best. Which frankly already feels like more of a Pentacles attitude, or at least leaning in that direction.
Anyway: Triumphant Initiation, to what exactly? Becoming a Greater Power of the Dream?
I don't think so - at least looking at the two we've seen so far, they don't seem to have ever been human, more embodiments of archetypes/thoughts/feelings/etc.
Anyways I'd like to propose something: Ash takes Rowan's name, to represent growing past this and consciously integrating their mirror self into their identity. I realize their chosen first name also represents part of them, so I don't actually think a replacement would be good. However people tend to have multiple names anyways. Rowan would be a good middle name, or even a new last name if Ash really wanted to cut that tie with their parents.
Hm. Ash Rowan Lastname could work; personally Ash Rowan on its own feels a bit clunky (Rowan Ash would roll off the tongue substantially better IMO but would also be A Bit Much probably, in terms of giving recognition).
 
Hm. Ash Rowan Lastname could work; personally Ash Rowan on its own feels a bit clunky (Rowan Ash would roll off the tongue substantially better IMO but would also be A Bit Much probably, in terms of giving recognition).
[:V] Ash Rowan Tree

I've made a terrible suggestion. Surely you, dear reader, could think of a better one?
 
I don't think there's need for a name change—a name, after all, will always fail to encapsulate the entirety of your being. No need to tangle yourself in knots trying to find the perfect descriptor, the perfect label, for names will always be imprecise by their very nature.

Besides, as they say; your name is in the mouth of others—make sure it has teeth.

And Ash is a toothier name than Rowan.
 
The Fourth Day -- Part One
You wake up in darkness, snapping upright with a strangled cry, heart thundering against your ribs. You scrabble for your phone from where it rests charging under your pillow. A little past three in the morning.

From her spot on top of a laundry hamper, Hana lets out a disgruntled mrrp. That helps ground you, but you still feel wrong, in the wake of that dreamwalk. Your breathing is rapid and ragged. You are drenched with sweat. Your skin feels too small.

You throw away any hope of getting back to sleep and climb out of bed. After a "shower" which consists mostly of sitting on the floor and letting the spray beat down on you, you toss your pajamas into the hamper (in your absence, Hana has quit the lid and formed a ball in the center of the rumpled bedclothes), throw on a robe, and head out of your bedroom to make yourself a mug of tea and sit in your armchair. You grab your lap desk and some books: you know that your references are going to be sparse on details, you would find explaining what happened and what exactly it was that you did extremely difficult, but there's got to be something.

You click on a lamp: it's still fully dark outside but for the reflected glow of streetlights, a few lights on in the university dorms that you can just barely see if you crane your head the right way, and the weak light of the moon. The passage of time is marked by the rattle of Hana's automatic feeder, dispensing a new supply of dry food every four hours. After a deniable amount of time has passed from the noise, she saunters in and heads to the bowl, which by happy chance just so happens to have food in it now, then takes up station on the couch across the room, and all the while you search through the texts for whatever scraps of insight you can find.

As the sky starts to lighten, you sigh. Hard information on the perils of the Ascent is hard to come by. Oh, there's plenty of mention of them: "those Trials that wrack the Soul," "tests of the would-be initiate's connexion to the elements of natural life," "Heavenly Tribulations that befall those who attempt to surpass the constraints of their mortal fate," and so on. But there's basically nothing about what they're for. The best you've got is a line from one of the wholly anonymous books in your pile: "Anyone who seeks to summit the Ascent must face perils that threaten their very spirit, for the Ascent's greater mysteries reject the impure: if there are other paths up the mountain, I know them not." You'd read that before, but you'd interpreted the "must" as descriptive -- reading it again, though, it sounds like they might be saying it proscriptively. Not that the greater mysteries would react like an immune system against impure aspirants and so facing the perils was inevitable, but that the perils themselves were part of purifying the spirit and a requirement to grasp those mysteries.

You rest your hand on your chest over your heart, feeling it beat. The mundane systoles and diastoles had returned to their normal rhythm, but there was something different. You could feel it: it was a shame "heartburn" already meant something else, because that was the word that suggested itself despite the experience being almost entirely unlike normal heartburn. There's energy there, coiled like a serpent, not doing anything that you can feel, just... there, now, when it wasn't before. You venture a guess that you would look entirely normal to mundane diagnostic equipment. The question, then, is whether this is something wholly new to your existence, or something that was there before but only just became able to perceive? You suspect that it's a bit of both.

You set your books aside for the meantime and let yourself sink into the plush fabric, eyes closed and head back. The prospect of facing a day of your normal doings seems simultaneously exhausting and threadbare: both too much and not enough. Your confrontation with Rowan cast into light a truth you'd been trying to leave in a dark corner: you're not actually happy, doing what you're doing, which is to say "nothing in particular." There's only so much you can wring out of idleness: the moments in life you've felt most engaged have all been when you've sunk yourself in something, whether that be school or your work or preparing for the Ascent. But at the same time, it feels insane trying to make big decisions about your life right now, when you're in the middle of an extremely literal spiritual journey and have just passed your first major milestone. You have no idea what sorts of things you're in for now, either along the Ascent or on top of it, but you would be surprised if they didn't reshape you and your priorities in some way. You'd feel like a right idiot, not to mention an asshole, if you started, you don't know, volunteering with schoolchildren only to attain transcendence in a few weeks and realize you needed to be doing something else entirely.

But you can't keep doing nothing. You decide to chew on some possibilities: not committing yourself to anything, just exploring different things to do with your days.

[] Look for a new job
Work to live, not live to work, but surely you can find something that feels worth doing.
[] Start working out
Mens sana in corpore sano. Also, you've been in two magical brawls so far and both of them have involved punching.
[] Pick up a hobby (Optional: write-in what)
Do something fun, possibly meet people, enjoy climbing the skill curve of something new.
[] Reach out to people from your dreams
So far you've corresponded idly with Idra and Jagoda -- maybe you could do more, and strive for connecting with any new people you meet?
[] Reach out to lost friends from the past
It won't be like you've imagined, you're sure of it. And it won't be like it was. But maybe it can be something.
[] Reach out to family
No.
[] Dive deeper into occult studies
You've already got a goal for the short-term and don't need another. Don't half-ass two things, whole-ass one thing. There's more study you could be doing, to prepare for your nights.
[] Write-in

After musing about that for a bit, you open your eyes. It's significantly lighter, now. Well, there's a sunrise and a sunset every day, and they're absolutely free, so there's no point missing this one when you're in a position to actually see it. You get to your feet, body complaining a bit after the stiffness of sitting down for hours, and pad over to the window, to watch the daybreak.

What you see stops you in your tracks.

The dawn is painting the sky in the too-saturated colors of the dreaming-realm.



This vote is not mechanical and isn't a "the winner wins and the losers cry"-type vote: rather, it's a more formal temperature-taking. Ash's wheel-spinning has reached a point where it's no longer really tolerable: what do they seek to fill their Days with for the time being? Depending on what the distribution of the vote looks like, I will write accordingly: "one option is head and shoulders above the rest" will get a different sort of followup than "there are a few things all supported approximately equally."
 
[X] Start working out

Delete Facebook => Get a Lawyer => Hit the Gym

Reddit has assured me this is a surefire path to success in the face of any setback :V
 
[X] Start working out
-Because being a punch wizard is amusing, as well as useful.

[X] Reach out to lost friends from the past
-"Unreal isn't the same as unimportant"
 
[X] Reach out to people from your dreams
This is where I feel Ash's story has been going for a while. The new connections Ash made on their journey have always felt to me as some of the most meaningful events of the ascent.

[X] Reach out to lost friends from the past
...but while new connections are nice, it's important not to forget old ones. Rowan mentioned a bunch of names in their speech, and while they obviously don't mean anything to me they presumably once meant a lot to Ash. As the text says, it won't be what it was, but it can be something.
 
Back
Top